class GLib::Bytes
- GLib::Bytes
- Reference
- Object
Overview
A simple refcounted data type representing an immutable sequence of zero or more bytes from an unspecified origin.
The purpose of a #GBytes is to keep the memory region that it holds alive for as long as anyone holds a reference to the bytes. When the last reference count is dropped, the memory is released. Multiple unrelated callers can use byte data in the #GBytes without coordinating their activities, resting assured that the byte data will not change or move while they hold a reference.
A #GBytes can come from many different origins that may have different procedures for freeing the memory region. Examples are memory from g_malloc(), from memory slices, from a #GMappedFile or memory from other allocators.
#GBytes work well as keys in #GHashTable. Use g_bytes_equal() and g_bytes_hash() as parameters to g_hash_table_new() or g_hash_table_new_full(). #GBytes can also be used as keys in a #GTree by passing the g_bytes_compare() function to g_tree_new().
The data pointed to by this bytes must not be modified. For a mutable array of bytes see #GByteArray. Use g_bytes_unref_to_array() to create a mutable array for a #GBytes sequence. To create an immutable #GBytes from a mutable #GByteArray, use the g_byte_array_free_to_bytes() function.
Defined in:
lib/gi-crystal/src/auto/g_lib-2.0/bytes.crlib/gi-crystal/src/bindings/g_lib/bytes.cr
Constructors
Class Method Summary
-
.g_type : UInt64
Returns the type id (GType) registered in GLib type system.
Instance Method Summary
- #compare(bytes2 : GLib::Bytes) : Int32
- #data : ::Bytes | Nil
- #equal(bytes2 : GLib::Bytes) : Bool
- #finalize
-
#hash : UInt32
Generates an
UInt64
hash value for this object. - #new_from_bytes(offset : UInt64, length : UInt64) : GLib::Bytes
- #region(element_size : UInt64, offset : UInt64, n_elements : UInt64) : Pointer(Void) | Nil
- #size : UInt64
- #to_unsafe : Pointer(Void)
Constructor Detail
Class Method Detail
Returns the type id (GType) registered in GLib type system.
Instance Method Detail
Generates an UInt64
hash value for this object.
This method must have the property that a == b
implies a.hash == b.hash
.
The hash value is used along with ==
by the Hash
class to determine if two objects
reference the same hash key.
Subclasses must not override this method. Instead, they must define hash(hasher)
,
though usually the macro def_hash
can be used to generate this method.