class Gio::SimpleAction
- Gio::SimpleAction
- GObject::Object
- Reference
- Object
Overview
A #GSimpleAction is the obvious simple implementation of the #GAction interface. This is the easiest way to create an action for purposes of adding it to a #GSimpleActionGroup.
See also #Gtk::Action.
Included Modules
Defined in:
lib/gi-crystal/src/auto/gio-2.0/simple_action.crConstructors
-
.new(name : String, parameter_type : GLib::VariantType | Nil) : self
Creates a new action.
-
.new
Initialize a new
SimpleAction
. - .new(*, enabled : Bool | Nil = nil, name : String | Nil = nil, parameter_type : GLib::VariantType | Nil = nil, state : GLib::Variant | Nil = nil, state_type : GLib::VariantType | Nil = nil)
-
.new_stateful(name : String, parameter_type : GLib::VariantType | Nil, state : _) : self
Creates a new stateful action.
Class Method Summary
-
.g_type : UInt64
Returns the type id (GType) registered in GLib type system.
Instance Method Summary
-
#==(other : self)
Returns
true
if this reference is the same as other. - #activate_signal
- #change_state_signal
-
#enabled=(enabled : Bool) : Nil
Sets the action as enabled or not.
- #enabled? : Bool
-
#hash(hasher)
See
Object#hash(hasher)
- #name : String
- #name=(value : String) : String
-
#name=(value : Nil) : Nil
Set
#name
property to nil. -
#name? : String | Nil
Same as
#name
, but can return nil. - #parameter_type : GLib::VariantType | Nil
- #parameter_type=(value : GLib::VariantType | Nil) : GLib::VariantType | Nil
- #state : GLib::Variant | Nil
- #state=(value : GLib::Variant | Nil) : GLib::Variant | Nil
-
#state=(value : _) : Nil
Sets the state of the action.
-
#state_hint=(state_hint : _ | Nil) : Nil
Sets the state hint for the action.
- #state_type : GLib::VariantType | Nil
Instance methods inherited from module Gio::Action
activate(parameter : _ | Nil) : Nil
activate,
change_state(value : _) : Nil
change_state,
enabled : Bool
enabled,
enabled? : Bool
enabled?,
name : String
name,
name? : String | Nil
name?,
parameter_type : GLib::VariantType | Nil
parameter_type,
parse_detailed_name(detailed_name : String, action_name : String, target_value : _) : Bool
parse_detailed_name,
state : GLib::Variant | Nil
state,
state_hint : GLib::Variant | Nil
state_hint,
state_type : GLib::VariantType | Nil
state_type,
to_unsafe
to_unsafe
Constructor methods inherited from module Gio::Action
cast(obj : GObject::Object) : self
cast
Class methods inherited from module Gio::Action
cast?(obj : GObject::Object) : self | Nil
cast?,
g_type : UInt64
g_type,
name_is_valid(action_name : String) : Bool
name_is_valid,
print_detailed_name(action_name : String, target_value : _ | Nil) : String
print_detailed_name
Instance methods inherited from class GObject::Object
==(other : self)
==,
bind_property(source_property : String, target : GObject::Object, target_property : String, flags : GObject::BindingFlags) : GObject::Binding
bind_property,
bind_property_full(source_property : String, target : GObject::Object, target_property : String, flags : GObject::BindingFlags, transform_to : GObject::Closure, transform_from : GObject::Closure) : GObject::Binding
bind_property_full,
data(key : String) : Pointer(Void) | Nil
data,
finalize
finalize,
freeze_notify : Nil
freeze_notify,
getv(names : Enumerable(String), values : Enumerable(_)) : Nil
getv,
hash(hasher)
hash,
notify(property_name : String) : Nil
notify,
notify_by_pspec(pspec : GObject::ParamSpec) : Nil
notify_by_pspec,
notify_signal
notify_signal,
property(property_name : String, value : _) : Nil
property,
qdata(quark : UInt32) : Pointer(Void) | Nil
qdata,
ref_count : UInt32
ref_count,
run_dispose : Nil
run_dispose,
set_data(key : String, data : Pointer(Void) | Nil) : Nil
set_data,
set_property(property_name : String, value : _) : Nil
set_property,
steal_data(key : String) : Pointer(Void) | Nil
steal_data,
steal_qdata(quark : UInt32) : Pointer(Void) | Nil
steal_qdata,
thaw_notify : Nil
thaw_notify,
to_unsafe : Pointer(Void)
to_unsafe,
watch_closure(closure : GObject::Closure) : Nil
watch_closure
Constructor methods inherited from class GObject::Object
cast(obj : GObject::Object) : self
cast,
new(pointer : Pointer(Void), transfer : GICrystal::Transfer)new new, newv(object_type : UInt64, parameters : Enumerable(GObject::Parameter)) : self newv
Class methods inherited from class GObject::Object
cast?(obj : GObject::Object) : self | Nil
cast?,
compat_control(what : UInt64, data : Pointer(Void) | Nil) : UInt64
compat_control,
g_type : UInt64
g_type,
interface_find_property(g_iface : GObject::TypeInterface, property_name : String) : GObject::ParamSpec
interface_find_property,
interface_list_properties(g_iface : GObject::TypeInterface) : Enumerable(GObject::ParamSpec)
interface_list_properties
Macros inherited from class GObject::Object
previous_vfunc(*args)
previous_vfunc,
previous_vfunc!(*args)
previous_vfunc!,
signal(signature)
signal
Constructor Detail
Creates a new action.
The created action is stateless. See g_simple_action_new_stateful() to create an action that has state.
Creates a new stateful action.
All future state values must have the same #GVariantType as the initial state.
If the state #GVariant is floating, it is consumed.
Class Method Detail
Returns the type id (GType) registered in GLib type system.
Instance Method Detail
Returns true
if this reference is the same as other. Invokes same?
.
Sets the action as enabled or not.
An action must be enabled in order to be activated or in order to have its state changed from outside callers.
This should only be called by the implementor of the action. Users of the action should not attempt to modify its enabled flag.
Sets the state of the action.
This directly updates the 'state' property to the given value.
This should only be called by the implementor of the action. Users of the action should not attempt to directly modify the 'state' property. Instead, they should call g_action_change_state() to request the change.
If the value GVariant is floating, it is consumed.
Sets the state hint for the action.
See g_action_get_state_hint() for more information about action state hints.