class GdkPixbuf::PixbufSimpleAnim

Overview

An opaque struct representing a simple animation.

Defined in:

lib/gi-crystal/src/auto/gdk_pixbuf-2.0/pixbuf_simple_anim.cr

Constructors

Class Method Summary

Instance Method Summary

Instance methods inherited from class GdkPixbuf::PixbufAnimation

==(other : self) ==, hash(hasher) hash, height : Int32 height, is_static_image : Bool is_static_image, iter(start_time : GLib::TimeVal | Nil) : GdkPixbuf::PixbufAnimationIter iter, static_image : GdkPixbuf::Pixbuf static_image, width : Int32 width

Constructor methods inherited from class GdkPixbuf::PixbufAnimation

new new

Class methods inherited from class GdkPixbuf::PixbufAnimation

g_type : UInt64 g_type, new_from_file(filename : String) : self | Nil new_from_file, new_from_resource(resource_path : String) : self | Nil new_from_resource, new_from_stream(stream : Gio::InputStream, cancellable : Gio::Cancellable | Nil) : self | Nil new_from_stream, new_from_stream_async(stream : Gio::InputStream, cancellable : Gio::Cancellable | Nil, &callback : Gio::AsyncReadyCallback) : Nil new_from_stream_async, new_from_stream_finish(async_result : Gio::AsyncResult) : self | Nil new_from_stream_finish

Instance methods inherited from class GObject::Object

==(other : self) ==, bind_property(source_property : String, target : GObject::Object, target_property : String, flags : GObject::BindingFlags) : GObject::Binding bind_property, bind_property_full(source_property : String, target : GObject::Object, target_property : String, flags : GObject::BindingFlags, transform_to : GObject::Closure, transform_from : GObject::Closure) : GObject::Binding bind_property_full, data(key : String) : Pointer(Void) | Nil data, finalize finalize, freeze_notify : Nil freeze_notify, getv(names : Enumerable(String), values : Enumerable(_)) : Nil getv, hash(hasher) hash, notify(property_name : String) : Nil notify, notify_by_pspec(pspec : GObject::ParamSpec) : Nil notify_by_pspec, notify_signal notify_signal, property(property_name : String, value : _) : Nil property, qdata(quark : UInt32) : Pointer(Void) | Nil qdata, ref_count : UInt32 ref_count, run_dispose : Nil run_dispose, set_data(key : String, data : Pointer(Void) | Nil) : Nil set_data, set_property(property_name : String, value : _) : Nil set_property, steal_data(key : String) : Pointer(Void) | Nil steal_data, steal_qdata(quark : UInt32) : Pointer(Void) | Nil steal_qdata, thaw_notify : Nil thaw_notify, to_unsafe : Pointer(Void) to_unsafe, watch_closure(closure : GObject::Closure) : Nil watch_closure

Constructor methods inherited from class GObject::Object

cast(obj : GObject::Object) : self cast, new(pointer : Pointer(Void), transfer : GICrystal::Transfer)
new
new
, newv(object_type : UInt64, parameters : Enumerable(GObject::Parameter)) : self newv

Class methods inherited from class GObject::Object

cast?(obj : GObject::Object) : self | Nil cast?, compat_control(what : UInt64, data : Pointer(Void) | Nil) : UInt64 compat_control, g_type : UInt64 g_type, interface_find_property(g_iface : GObject::TypeInterface, property_name : String) : GObject::ParamSpec interface_find_property, interface_list_properties(g_iface : GObject::TypeInterface) : Enumerable(GObject::ParamSpec) interface_list_properties

Macros inherited from class GObject::Object

previous_vfunc(*args) previous_vfunc, previous_vfunc!(*args) previous_vfunc!, signal(signature) signal

Constructor Detail

def self.new(width : Int32, height : Int32, rate : Float32) : self #

Creates a new, empty animation.


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def self.new #

Initialize a new PixbufSimpleAnim.


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def self.new(*, loop : Bool | Nil = nil) #

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Class Method Detail

def self.g_type : UInt64 #

Returns the type id (GType) registered in GLib type system.


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Instance Method Detail

def ==(other : self) #
Description copied from class Reference

Returns true if this reference is the same as other. Invokes same?.


def add_frame(pixbuf : GdkPixbuf::Pixbuf) : Nil #

Adds a new frame to animation. The pixbuf must have the dimensions specified when the animation was constructed.


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def hash(hasher) #
Description copied from class Reference

See Object#hash(hasher)


def loop : Bool #

Gets whether animation should loop indefinitely when it reaches the end.


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def loop=(loop : Bool) : Nil #

Sets whether animation should loop indefinitely when it reaches the end.


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def loop? : Bool #

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