class Gsk::InsetShadowNode

Overview

A render node for an inset shadow.

Defined in:

lib/gi-crystal/src/auto/gsk-4.0/inset_shadow_node.cr

Constructors

Class Method Summary

Instance Method Summary

Instance methods inherited from class Gsk::RenderNode

==(other : self) ==, bounds : Graphene::Rect bounds, draw(cr : Cairo::Context) : Nil draw, finalize finalize, hash(hasher) hash, node_type : Gsk::RenderNodeType node_type, serialize : GLib::Bytes serialize, to_unsafe : Pointer(Void) to_unsafe, write_to_file(filename : String) : Bool write_to_file

Constructor methods inherited from class Gsk::RenderNode

new(pointer : Pointer(Void), transfer : GICrystal::Transfer) new

Class methods inherited from class Gsk::RenderNode

deserialize(bytes : GLib::Bytes, error_func : Gsk::ParseErrorFunc | Nil, user_data : Pointer(Void) | Nil) : Gsk::RenderNode | Nil deserialize, g_type : UInt64 g_type

Constructor Detail

def self.new(outline : Gsk::RoundedRect, color : Gdk::RGBA, dx : Float32, dy : Float32, spread : Float32, blur_radius : Float32) : self #

Creates a Gsk::RenderNode that will render an inset shadow into the box given by outline.


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def self.new #

Initialize a new InsetShadowNode.


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Class Method Detail

def self.g_type : UInt64 #

Returns the type id (GType) registered in GLib type system.


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Instance Method Detail

def ==(other : self) #
Description copied from class Reference

Returns true if this reference is the same as other. Invokes same?.


def blur_radius : Float32 #

Retrieves the blur radius to apply to the shadow.


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def color : Gdk::RGBA #

Retrieves the color of the inset shadow.


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def dx : Float32 #

Retrieves the horizontal offset of the inset shadow.


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def dy : Float32 #

Retrieves the vertical offset of the inset shadow.


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def hash(hasher) #
Description copied from class Reference

See Object#hash(hasher)


def outline : Gsk::RoundedRect #

Retrieves the outline rectangle of the inset shadow.


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def spread : Float32 #

Retrieves how much the shadow spreads inwards.


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