struct GObject::SignalConnection
- GObject::SignalConnection
- Struct
- Value
- Object
Overview
This object represents a signal connection, it's used to disconnect a signal.
If an object have any signal connection it will never be collected by the GC, so remember to disconnect all signals if you want your object to be garbage collected.
Defined in:
lib/gi-crystal/src/bindings/g_object/signal_connection.crConstructors
Instance Method Summary
-
#connected? : Bool
Returns true if the signal connection is active.
-
#disconnect
Disconnect the signal.
-
#handler : UInt64
The GObject signal handler ID.
-
#source : Object
Source of this signal connection