class
   GObject::SignalInvocationHint
 
  - GObject::SignalInvocationHint
- Reference
- Object
Overview
The #GSignalInvocationHint structure is used to pass on additional information to callbacks during a signal emission.
Defined in:
lib/gi-crystal/src/auto/g_object-2.0/signal_invocation_hint.crConstructors
- .new(pointer : Pointer(Void), transfer : GICrystal::Transfer)
- .new(data : LibGObject::SignalInvocationHint, transfer : GICrystal::Transfer)
- .new(signal_id : UInt32 | Nil = nil, detail : UInt32 | Nil = nil, run_type : GObject::SignalFlags | Nil = nil)
Instance Method Summary
- 
        #==(other : self) : Bool
        
          Returns trueif this reference is the same as other.
- #detail : UInt32
- #detail=(value : UInt32)
- #run_type : GObject::SignalFlags
- #run_type=(value : GObject::SignalFlags)
- #signal_id : UInt32
- #signal_id=(value : UInt32)
- #to_unsafe
Constructor Detail
        
        def self.new(data : LibGObject::SignalInvocationHint, transfer : GICrystal::Transfer)
        #
      
      
      
        
        def self.new(signal_id : UInt32 | Nil = nil, detail : UInt32 | Nil = nil, run_type : GObject::SignalFlags | Nil = nil)
        #
      
      
      Instance Method Detail
              Description copied from class Reference
            
          
          Returns true if this reference is the same as other. Invokes same?.